Robotics and Mechatronics (A/T)


students at Gungahlin College

At a glance

A practical course where students learn how robots and automated systems work. Students design, build and program systems that combine electronics, mechanics and control software to solve real problems.

This course is a good choice for students who:


About this course

Robotics and Mechatronics explores automation and physical computing. Students learn core ideas in electronics and mechatronics, then use microcontrollers to drive electrical circuits and mechanical systems. Students apply the design process to build real systems, including programming control software for autonomous and manual control, and adjusting for unexpected changes in data and inputs.

Pathways

This course can support pathways into areas such as:

Units in this course

Students complete 2 units for a Minor or 4 units for a Major.

Building and Programming Circuits

This unit introduces the components of electronics and how to design and build electronic systems safely.

Students will:

Digital and Analog Interactions

This unit focuses on microcontrollers and control systems that collect input (like sensors) and produce meaningful output.

Students will:

Robotics and Mechatronic Systems

This unit explores how mechatronic systems are developed and how robotics affects people and environments.

Students will:

Applications of Robotics

This unit explores how robots and intelligent machines (including AI and machine learning) are used in real settings.

Students will:

Computer Requirements

Please note that the Chrome Operating System used on Chromebooks is not compatible with the specialist software used in Information Technology. It is expected that students studying Information Technology have a computer that meets the following specifications:

StreamOperating SystemCPUMemoryGraphicsPeripherals

Robotics and Mechatronics, Networking and Security, and Programming Stream

Windows, Mac, or Linux Operating System

Dual-core Intel or AMD CPU

8 GB RAM

-

-

Games Development Stream, Data Science

64-bit Windows 10+ or Mac OS X10.10+

Quad-core Intel or AMD CPU – 2.5GHz or faster

16-32GB RAM

Dedicated Graphics Card*

Three-button mouse

* This cannot be an on-chip GPU for Windows PCs as the Game development programs are graphic intensive. M1/2 Macbook Pros can work, but will need a minimum of 16 GB of ram as it is shared between the GPU and CPU.